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Lose events on first launch app (Unity SDK with Domain Proxy)


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We use our own proxy service, and if the application is launched for the first time after installation, we lose the first batch of events. On the second launch, all events come as expected from the very beginning of the application launch. In unity sdk we use setServerUrl() . if we set "https://api2.amplitude.com" all work as expected, but if we switch to our url we lose events on first launch. in the logs of our proxy server, we do not see the first batch of events (as if they are not sent from the app), and a few seconds after the application starts, we start receiving events. any idea how we can fix this issue? I’d appreciate any ideas on that issue. 

Best answer by Murad

we have solved this problem.

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  • March 5, 2022

we have solved this problem.


Murad wrote:

we have solved this problem.

how did you solve it?


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