I was very disappointed to learn that the Amplitude Unity plugin only supports iOS and Android platforms. Unity game engine supports a variety of other platforms also:
For what purpose has the Unity integration been limited to iOS and Android?
Is it possible to integrate Amplitude for the other platforms, such as PC, Mac, Linux, Xbox, PlayStation, and WebGL?
Within Unity, could the HTTP API V2 be used instead of the Amplitude Unity plugin if platforms beyond iOS and Android are targeted (such as Unity + Windows/PC)?
Best answer by MikkoKarvonenView original